Design & Communication

Design as a tool
for clarity.

I use design to translate complex systems into things people can actually understand, whether that’s exhibitions, publications, visual identity systems, or digital experiences.

Making the
complex feel
inevitable.

“The best design feels like it couldn’t have been any other way.”

My design practice sits between communication strategy and visual storytelling. I’m drawn to projects where understanding depends on how information is structured and experienced.

Whether I’m designing an exhibition, publication, campaign, or interface, my process always begins with the same question:

What does the audience need to feel, and in what order?

That question shapes every typographic decision, layout system, color relationship, and interaction.

What I Design

Visual Identity

Building cohesive visual systems that communicate values, personality, and story across multiple platforms.

Editorial Design

Transforming dense research and storytelling into readable, engaging publication experiences.

Exhibition Design

Translating archives, environmental research, and history into spatial storytelling systems.

Digital Interfaces

Designing web experiences that prioritize typography, navigation, clarity, and emotional atmosphere.

Campaign Graphics

Creating social campaigns and public-facing graphics that sustain engagement and identity.

Print & Merchandise

Designing physical artifacts that extend visual identity into tactile and memorable experiences.

Selected Work

Ahurea Project
Visual Identity · Editorial · Campaign

The Ahurea Project

A youth-led cultural platform in Vietnam built around cyberpunk editorial aesthetics, experimental typography, and multi-phase social campaigns. Reached 149K+ people across two seasons.

Identity System Publication Social Campaign Merchandise
View Project →
Milton Exhibition
Exhibition · Editorial · Environmental

Milton - Planted In Place

Exhibition and publication design translating archival maps and botanical research into spatial storytelling inspired by the Susquehanna River.

Exhibition Design Editorial Layout Archival Visualization Print
View Project →

Process

01

Understand

Understand the audience, the system, and the emotional core of the project.

02

Structure

Organize information into hierarchy and narrative before aesthetics begin.

03

Design

Build a visual language specific to the project — never generic.

04

Refine

Strip away anything that distracts from understanding and clarity.

Tools

Adobe InDesign
Illustrator
Photoshop
Figma
HTML/CSS
Canva
Procreate
SolidWorks